Pilotes et bolides
Brief : Représenter un pilote de course accompagné de son bolide à la manière d'un jeu vidéo.
Auteurs Emilie Barboiron, Lucie Courtemanche, Carmen Pithois, Saian Ratelet et Valentin Lebleu
Technniques utilisées Base 3D (3DS max ou Blender) et Photoshop à base de photo ou de création pure pour l'overpainting.
3D Animation
& Immersion
5 years to create immersive experiences
The 3D Animation & Immersion program prepares students for careers in the 3D field. Their expertise can then be put to good use in video games, animated films, cinema, culture, advertising, architecture, healthcare…
Find out more about our programs in 3D & VFX AnimationOther projects
See all projectsDoggy Cop
J. Gnocchi
Promotion 2020
Animation 3D & Immersion Program - Years 2 & 3
Briser la glace
Sacha Amsalem, Teddy Bres et Lucy Donnot
La costumière
L. Mas
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3
Lego X Terminator
Julien Jouanny - Laura Mayeux - Richard Tarnier - Guillaume Mocaër - Nicolas Vannucci
2024
Animation 3D & Immersion Program - Years 2 & 3
Testez les jeux des étudiants en Animation 3D et Game Design
Campus BRASSART Lyon
2024
Animation 3D & Immersion Program - Years 2 & 3 / Game Design Program - Years 1 to 3
Station de métro Retropunk
Clément Chamard
2022
Animation 3D & Immersion Program - Years 4 & 5
Hunt Diorama
E.BADJI, F.CAEYERS, T.PECOUT, K.RUBIO-NUNEZ
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3
A Grave Man
Thomas Pecout - Evan Charvet-Quemin - Corentin Dupessey Brun - Edouard Rosaz - Quentin Lassauzay
Promotion 2020
Animation 3D & Immersion Program - Years 2 & 3
Madone
J. Buttigieg
Promotion 2020
Animation 3D & Immersion Program - Years 2 & 3