Dino
M. Barata et S. Boumnina
La démo de la marche d’un personnage ou d’un animal permet immédiatement de suggérer son tempérament et son attitude. C’est une étape de travail qui permet d’installer les acteurs et les figurants du jeu et de préparer les interactions.
Game Design
Video Games
4 years to become a Game Design professional
From concept to final prototype, here is the promise of this video game training to become video game designers. The students create the concept of the game, define the strategy and the main elements: scenario, environment, rules, characters and player progression. They work in studio mode from the first year and quickly learn the value of a solid team for a common project.
Find out more about our Game Design / Video Games ProgramOther projects
See all projectsArcantia - Prototype de jeu vidéo
2021
Game Design Program - Years 1 to 3
Nymphe
L. Martin
Promotion 2018
Animation 3D & Immersion Program - Years 2 & 3
Osmosis
L. Salmon, C. Morel, M. Gimenez, V. Fayolle, M. Bougnoux, C. Bouvier et E. Lagarde
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3 / Game Design Program - Years 1 to 3
Props décors
I. Boutemeur, C. Potin et T. Convers
Promotion 2017
Animation 3D & Immersion Program - Years 2 & 3
Exiled
Q. Abreu, A. Lemoine, E. Mawila
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3
La soupe
Théa Fayolle - Charlélie Queulin - Joffrey Coquery - Léo Leriche
2023
The Innocent One
R. Salomon, J. Thomas, B. Guiot-Desvarennes, V. Beuchet, C. Condamin, M. Boutarfa, G. Carton, A. Jaquemot et A. Bourguignon
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3 / Game Design Program - Years 1 to 3
Crystal Corp - Personnage
M. Corniglion
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3
Engin lunaire
M. Briffa
Promotion 2017
Animation 3D & Immersion Program - Years 2 & 3