Engin lunaire
M. Briffa
Le projet de fin d’année est un temps fort qui permet à l’étudiant d’étoffer son book de belles pièces. Il met toutes les compétences acquises au cours de sa formation jeux vidéo au service d’une œuvre qu’il sera fier de présenter lors de rendez-vous professionnels.
Game Design
Video Games
4 years to become a Game Design professional
From concept to final prototype, here is the promise of this video game training to become video game designers. The students create the concept of the game, define the strategy and the main elements: scenario, environment, rules, characters and player progression. They work in studio mode from the first year and quickly learn the value of a solid team for a common project.
Find out more about our Game Design / Video Games ProgramOther projects
See all projectsCrystal Corp - Personnage
M. Corniglion
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3
Evasion Scifi
A. Lemoine
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3
Luckplitter
J. Bacquey
Promotion 2018
Animation 3D & Immersion Program - Years 2 & 3
Ohanko
Travail de groupe
Promotion 2020
Game Design Program - Years 1 to 3
Veggy Bot
P. Blanchon, A. Glemee, B. Grimaud, J. Lartizien, A. Lawson et E. Monferran
Promotion 2017
Animation 3D & Immersion Program - Years 2 & 3
Port de pirate
Travail de groupe
Promotion 2018
Animation 3D & Immersion Program - Years 2 & 3
Paris slum street - French Revolution
J. Bacquey
Promotion 2018
Animation 3D & Immersion Program - Years 2 & 3
The farm
E. Mathez
Promotion 2017
Animation 3D & Immersion Program - Years 2 & 3
Exiled
Q. Abreu, A. Lemoine, E. Mawila
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3