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Port du Pêcheur
R. Rieubland

Port du Pêcheur : projet animation 3d & immersion program - years 2 & 3

Etude d'environnement "port de pêche" pour un jeu vidéo.
Projet réalisé par Renaud RIEUBLAND, étudiant en 2e année en Animation 3D VFX, sous Maya et Marmoset.

Game Design
Video Games

program in game design : video game school

4 years to become a Game Design professional

From concept to final prototype, here is the promise of this video game training to become video game designers. The students create the concept of the game, define the strategy and the main elements: scenario, environment, rules, characters and player progression. They work in studio mode from the first year and quickly learn the value of a solid team for a common project.

Find out more about our Game Design / Video Games Program program in game design : video game school

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