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Tower Defense
Travaux de groupe

Projets "Tower Defense" sur la civilisation Ming réalisés par les étudiants en première année des Bachelors "Game Design" et "Concepteur Jeux Vidéo Game Art".

Projet "BRAIN STASIS"

Auteurs

  • Game Art : Manon Aubert-Saldo, Axelle Bertin, Guillaume Reboul, Maëllys Saphores, Anita Lopez, Timothée Branco.
  • Game Design : Claire Chabert, Corentin Maciak, Bastien Blasser.

Projet "THE GREAT STAND​"

Auteurs

  • Game Art : Pablo Ramos-Artiles, Mathieu Busardo, Arthur Cordier, Sue Ling Peng, Melwin Colcellini, Justine Johan, Léo Barriere, Théo Alessandri.
  • Game Design : Lucas Pichot, Hugo Salerno, Antoine Richez.

Projet "MAO : THE LAST DREAM"

Auteurs

  • Game Art : Amandine Olivier, Tom Orhon, Juliette Morel, Maël Ali, Antoine Coll, Lucille Bellon.
  • Game Design : Axel Belliard, Morgane Suppa, Margaux Nedelec.

Projet "JI ZHU​"

Auteurs

  • Game Art : Benoit Chekroun, Nicolas Lucido, Justine Jubin, Vincent Castinelli, Nayla Groune, Gregory Neau, Cedric Dessegno, Leandro Leijnen.
  • Game Design :  Alexandre Delangre

 

 

Game Design
Video Games

program in game design : video game school

4 years to become a Game Design professional

From concept to final prototype, here is the promise of this video game training to become video game designers. The students create the concept of the game, define the strategy and the main elements: scenario, environment, rules, characters and player progression. They work in studio mode from the first year and quickly learn the value of a solid team for a common project.

Find out more about our Game Design / Video Games Program program in game design : video game school

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