Veggy Bot
P. Blanchon, A. Glemee, B. Grimaud, J. Lartizien, A. Lawson et E. Monferran
Un petit robot jardinier se bat pour la survie de son éco-système au cœur de la civilisation maya.
La démo « in game » d’un jeu vidéo retranscrit réellement l’ambiance d’un jeu, ses décors, ses personnages, les pièges rencontrés… On se place en caméra subjective, permettant ainsi au spectateur de se projeter à la place du personnage ou du joueur.
Game Design
Video Games
4 years to become a Game Design professional
From concept to final prototype, here is the promise of this video game training to become video game designers. The students create the concept of the game, define the strategy and the main elements: scenario, environment, rules, characters and player progression. They work in studio mode from the first year and quickly learn the value of a solid team for a common project.
Find out more about our Game Design / Video Games ProgramOther projects
See all projectsExiled
Q. Abreu, A. Lemoine, E. Mawila
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3
Port du Pêcheur
R. Rieubland
Promotion 2018
Animation 3D & Immersion Program - Years 2 & 3
Nymphe
L. Martin
Promotion 2018
Animation 3D & Immersion Program - Years 2 & 3
Création d’un jeu de plateau
Campus BRASSART Lyon
2024
Game Design Program - Years 1 to 3
Univers de jeu
M. Loupien
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3
Planche de CharaDesign
L. Vallex
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3 / Animation 3D & Immersion Program - Years 4 & 5
Isha
S. de Chavigny, D. Feron, F. Guichard, A. Pico
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3
Props décors
I. Boutemeur, C. Potin et T. Convers
Promotion 2017
Animation 3D & Immersion Program - Years 2 & 3
Damototh
R. Mangin, M. Cossu, R. Pajot, S. Eckhart, J. Sanchez, S. Girardot, A. Janod, B. Polito et P. Chommanivong
Promotion 2019
Animation 3D & Immersion Program - Years 2 & 3 / Game Design Program - Years 1 to 3