Video Games Video Game Game Design Curriculum
(Year 1 to 3)
Game Design training (Years 1 to 3)
- Available in Aix-en-Provence, Bordeaux, Lille, Lyon, Montpellier, Paris, Toulouse
- Delivered face to face
- Professional certification «Game designer, designer in gamification » registered in the National Directory of Professional Certifications (RNCP), level 6 (equivalent Bac +3/4)
- Video Game Game Design Curriculum in 3 or 5 years
Come and discover the BRASSART school during our Open Days!
The opportunity to visit our premises, discover how the school works, the graphic design and digital creation professions in which you will be trained, as well as meet our students and our teams!
Immersion Days and Discovery Workshops
Young people interested in our training can come and spend a day of immersion or take part in a discovery workshop, unique moments of discovery in contact with the students. This is an opportunity for them to get an idea of their future. They can discuss with the students, their professors and visit the establishment in privileged conditions. The campus prepares a suitable course for them to attend courses corresponding to their training project.
Make an appointmentVideo Games / Game Design
training
The challenge of our Game Design training is to train Game Designers who will be able to think of Video Game projects in order to develop prototypes in a real-time context. The Game Designer must be on constant watch to identify new technologies serving new playful experiences.
The Bachelor Game Design course allows, in addition to general lessons, to acquire specific skills related to the design of a video game project as a whole.
This training allows you to master the fundamentals and the production environment of a video game. It is punctuated by individual and team work, studio visits, conferences, masterclasses ,… This course offers many educational experiences promoting international openness, autonomy, collective reflection, sharing and in the studio spirit. This video game design training has a high technical added value with the teaching of software specific to the world of video games, tools dedicated to production management, but also specific software such as Unity ®, Unreal ®, and also offers a first approach to development in game engines.
To complete the technical aspect, it also insists on the design and organization of a fun project by contributing the implementation of the concepts of Game Design, Level Design without forgetting project management and teamwork.
This specific game designer training offers students, who are passionate about new technologies and virtual universes, the opportunity to integrate a course that will give them all the keys to successfully entering the professional world.
The advantages of the Bachelor
Game Design program
- Projects in a professional production situation in a studio spirit with spaces dedicated to design and production
- Team video game prototypes
- Study trips on the occasion of events
- Meetings with professionals
- Studio visit
Teachings
PROGRAM
CULTURAL AND ARTISTIC EDUCATION
- History of art and civilizations
- Scénario / Narration / Storytelling
- English applied to Game Design
- Sociology
TECHNICAL EDUCATION
- Game Design
- Immersive storytelling
- Level Design
- Game engine
- The 3 Cs (control, camera, character)
- Virtual reality (VR)
- Infographics
PROFESSIONAL EDUCATION
- Game Design Analysis
- Video game economy
- UX design
- Applied Project Management
- Video game marketing
- Law and intellectual property
- Inclusivity & Disability
PEDAGOGIC EXPERIENCES
- “Board game” workshop
- « Video game » workshop
- Visit to a local studio
- Workshop « pre-production of graduation project »
- Participation in festivals
- Studio visits
- Game Jam
PROFESSIONAL STUDIO
- Production of a game prototype
- Storytelling
- Carrying out play tests
- Establishment of a management pipeline
- Milestones made with the sponsor
- Argued presentations of the project
- Organization of project communication
The first year of the video games course offers a professional approach combining theoretical learning, lectures, and practical workshops. It also involves understanding and learning the game mechanics that are fundamental to the development of any games project, as well as discovering a first game engine and project organisation and management.
The second and third years of the Game Design course promote the passage of lessons learned into practice. The workshops offered allow students to carry out their first game design projects: board game, escape game, and end-of-year projects.
Academic
Objectives
Designing the script concept and defining the elements of a game, piloting and participating in the production of the prototype.
- Analyze a specification to identify the game strategy, the rules.
- Offer an integral and immersive gaming experience.
- Organize and manage a project by managing the production flow as a whole.
- Participate in the development of a playable and advanced prototype.
Prerequisites
Hold a level IV title or diploma, with a solid general culture. In addition, an entry test based in particular on the production of a Game document is requested.
Terms of access and duration of studies
- Application to be submitted 2 months before each academic year (September).
- Total duration 3 years, (+/- 1,980 hours).
Teaching methods used
- Learning the fundamentals and putting it into practice.
- Experimentation.
- Professional situation.
- Professional project management.
Operational objectives/skills targeted by certification
- Build a playful strategy and define the rules of a game
- Develop a game prototype or playful device
- Organize and manage the production of a game or a fun device
Assessment modality
Individual oral and written, continuous assessment, and evaluation during the project phases.
Certification procedure
The award of the » Game Designer - Concepteur de jeu « Level 6 (equivalent to Bac+3/4) is conditional upon validation of all the skill blocks.
RNCP title »[a Game designer concepteur en gamification « Level 6 (equivalent to Bac+3/4) awarded by Brassart - professional qualification registered with the RNCP by decision of France Compétences on 20/07/2022 (RNCP 36744).
A validated block of skills is acquired over a period of 5 years.
No continuation of the route / No footbridge
Results indicator(s)
Rate of people taking the certification tests: 100% Success rate for certification (class of 2023): 92% Overall integration rate after 12 months (all jobs): 78% Integration rate into the profession covered by the certification after 12 months: 71
Dates
Back to school in September 2024
You may be wondering about the possibility of following our training courses. Contact us, so that we can inform you and guide you as best as possible: accessibilite@brassart.fr.